Aurora recently loves to play "pretend." .. this game is very important and fundamental in child development, his fantasy and imagination ...
in recent weeks, as colds, eye doctor and several visits to make more fun if you can ... everything ... we started to pretend to be a doctor .... and so we feel the rabbit heart to Julie, we measure the fever ... wash the nose and so on ...
To make it more fun ... we purchased a set ad hoc ... (you can buy here )
The game of imitation typically emerges in the second year of life, such imaginative play can be much more of a fun activity for kids. Some research have suggested that the role play can be an important stage of development in young children and can contribute to the development of cognitive abilities, verbal and symbolic play sociali.Il is one of the most important activities
the child (in particular, from first to the sixth year of life), through which he has the opportunity to contribute directly and personally to structure their cognitive, affective and social. It is, in fact, a form of gambling that significantly affects all dimensions of the child's personality in a relationship of cause and effect, both quantitative and qualitative: the more and the better the child will have the opportunity to live the experiences of symbolic play, more and better will qualify her cognitive abilities, socio-affective and relational. Symbolic play, which made its debut at around 12-15 months of life and spread over the entire childhood, up to 6 years and beyond is characterized by infantile behavior playful fiction, pretend play is authentic cultural experience and growth and indispensable. It is called "symbolic" because it is characterized by a process of indirect meaning, characteristic of all the symbolic manifestations: is used to mean something, be something else. In particular, a symbolic element in the game physically present is used to represent an absent but mentally evoked: objects, actions, identities, these situations are used to represent, as objects, actions, identities, different situations and only imagined ( For example, a pencil as if it were a glass, a cardboard box becomes a den). The encounter with the objects
materials from the child is, to find something outside of reality. The pleasure of the game, up to 12/18 months, is mainly related to motor and sensory experiences that the child can cause.
materials from the child is, to find something outside of reality. The pleasure of the game, up to 12/18 months, is mainly related to motor and sensory experiences that the child can cause.
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